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Justin Lokitz
From Design Leader to Solo Builder: Eric Fain on AI, Judgment, and Taking the Leap

Apr 15, 2026

From Design Leader to Solo Builder: Eric Fain on AI, Judgment, and Taking the Leap

After 20+ years inside complex organizations, Eric Fain explains what changes when you build on your own—why designers have an edge in the AI era, and how judgment becomes the real leverage.

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Decision Rights Are the Work (Part 2)

Apr 8, 2026

Decision Rights Are the Work (Part 2)

Why design leaders must own decisions, not just shape them, in the AI era

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If You Need Influence, You Don’t Own the Decision

Mar 31, 2026

If You Need Influence, You Don’t Own the Decision

Why Design Leadership Must Move from Persuasion to Authority

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Why Hospitals Are Designed for Survival, Not Health

Mar 26, 2026

Why Hospitals Are Designed for Survival, Not Health

A firsthand look at how hospital systems excel at treating illness but fall short on supporting real recovery...and where design can close the gap.

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Design Your Own Work: Starting a Design Business in the Age of AI

Mar 11, 2026

Design Your Own Work: Starting a Design Business in the Age of AI

Entrepreneurship is surging. AI is lowering the barriers. Designers now have the tools to build companies of one.

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If You Don’t Design the Future, You’ll Get the Default

Feb 25, 2026

If You Don’t Design the Future, You’ll Get the Default

Viral predictions about AI’s impact are forcing a hard look at work, power, and relevance.

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Murderbot Was Right

Feb 18, 2026

Murderbot Was Right

The future of design leadership belongs to those who extend their cognition through coordinated AI agents.

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Who Owns the Decision Now?

Feb 11, 2026

Who Owns the Decision Now?

As AI collapses execution time, responsibility shifts. This piece explores why design leaders are being pulled into governance, not just influence.

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Design Is No Longer a Role. It’s a Leverage Point for Weirdos.

Jan 31, 2026

Design Is No Longer a Role. It’s a Leverage Point for Weirdos.

When AI erases handoffs, the people who can frame, decide, and ship become non-fungible.

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Designing What Doesn’t Yet Exist

Jan 24, 2026

Designing What Doesn’t Yet Exist

New Ventures, Organizational Culture, and the Quiet Power of Rituals with Kursat Ozenk

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Loss Is Not the Opposite of Progress

Jan 17, 2026

Loss Is Not the Opposite of Progress

Why moments like CCA’s closure are signals to evolve the system, not evidence that creativity is in decline.

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What is a Designer in 2026?

Jan 7, 2026

What is a Designer in 2026?

As AI makes execution cheap, the designer’s real job in 2026 is deciding what matters and making those decisions stick.

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Prompting Is Not Practice: What Designers Lose When They Stop Making

Dec 17, 2025

Prompting Is Not Practice: What Designers Lose When They Stop Making

Why judgment, credibility, and leadership in the age of AI still come from making real things, not (just) selecting from generated options.

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Reviving Critique: The Missing Link Between Taste and Better Decisions

Dec 10, 2025

Reviving Critique: The Missing Link Between Taste and Better Decisions

Taste Isn’t Enough. Judgment Wins. Here’s How to Build It.

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How Taste Actually Works (and Why It Separates Good From Great)

Dec 4, 2025

How Taste Actually Works (and Why It Separates Good From Great)

Taste isn’t innate. It’s a practiced discipline. This piece breaks down where taste comes from, why it matters, and how anyone can refine it.

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Building tomorrow, today

Nov 18, 2025

Building tomorrow, today

Redefining digital product creation, collaboration, and transformation in the age of AI — with Sid Vanchinathan.

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Designing from the Inside Out: Building Human-Centered Orgs in the Age of AI

Nov 12, 2025

Designing from the Inside Out: Building Human-Centered Orgs in the Age of AI

How Stephanie Knabe Builds People Systems That Actually Work

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Vibe Designing: How Cursor Revolutionized Our Product Design Process

Oct 30, 2025

Vibe Designing: How Cursor Revolutionized Our Product Design Process

Parcha's Head of Design, John Baunach, shares how he ditched Figma for Cursor and went from spending weeks on useless mockups to building working prototypes in days—and why you should too.

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Ethical AI Adoption: Designing Trust When the Barrier Is Human

Oct 23, 2025

Ethical AI Adoption: Designing Trust When the Barrier Is Human

Discover how designers and leaders can bridge the human barriers to ethical AI adoption—transforming fear, culture, and trust into the foundation for transparent, inclusive, and sustainable innovation.

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Why Designers Must Shape AI Evaluations

Oct 8, 2025

Why Designers Must Shape AI Evaluations

The next competitive advantage isn’t model performance...it’s judgment. And that’s where design comes in.

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From Utility to Delight: Reclaiming the Human Edge in Design

Sep 24, 2025

From Utility to Delight: Reclaiming the Human Edge in Design

Why Delight Will Define the Future of Design in the Age of AI...and What Design Leaders Can Do About It.

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Designed to Listen

Sep 17, 2025

Designed to Listen

How Gregory Stock uses empathy, taste, and art to lead strategy in the age of AI.

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Design as Strategy: How Leaders Turn Creativity Into Growth

Sep 10, 2025

Design as Strategy: How Leaders Turn Creativity Into Growth

How great design leaders move beyond aesthetics to deliver efficiency, differentiation, and competitive advantage.

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Is Design Shift Hitting the Mark? You Decide.

Aug 23, 2025

Is Design Shift Hitting the Mark? You Decide.

Honest feedback wanted: What do you love, and what can we do better?

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The AI Advantage: How Boutique Agencies Are Redefining Design Consulting

Aug 9, 2025

The AI Advantage: How Boutique Agencies Are Redefining Design Consulting

Comedia CEO Chris Basey on why smaller teams are outpacing giants, by combining hands-on execution, creative agility, and AI-powered speed.

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